JudulHubungan Antara Penguasaan Kosakata Mahasiswa Dan Game Mobile Legends Di Program Studi Pendidikan Bahasa Inggris |
Nama: RISKI ANANDA TAWASAKO |
Tahun: 2021 |
Abstrak This study aims to determine the relation between vocabulary mastery of students of the English Education Study Program and the Mobile Legends game. The research approach used is descriptive qualitative. The research subjects were 15 students who were selected purposively, meaning that of the 15 students all played the Mobile Legends game. In collecting data, the researcher gave a test in the form of multiple-choice questions related to the Mobile Legends game. The data were statistically analyzed to find out the average score of 15 students to see the category of vocabulary mastery level of English Education students towards the Mobile Legends game. The average score of the 15 students was 16.4 according to the vocabulary assessment standards and the scores were at a good level. This means that the more often students play the Mobile Legends game, the better their vocabulary mastery will be. Thus, it can be concluded that the relationship between the vocabulary mastery of the students of the English Education Study Program and the Mobile Legends game is quite good. |